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LaGER 002 Has Been Released

Posted: Sun Mar 26, 2006 10:07 pm
by dann
Grab your copy today!

This may be the last time I post a release to this forum. The web page should be enough!

Posted: Sun Mar 26, 2006 10:16 pm
by Patrick
listening to it now:
Tsuroerusu & CaptObvious999 speak!!

Tsuroerusu actually speaks very good English.

Posted: Sun Mar 26, 2006 10:49 pm
by Tsuroerusu
Patrick wrote:Tsuroerusu actually speaks very good English.
Thanks a lot Pat, I really apreciate your kind words. :wink: :oops: :D

This is my first time doing a podcast, so I hope that you enjoy it, I certainly enjoyed doing it, it was a lot of fun. :wink:

Posted: Sun Mar 26, 2006 11:16 pm
by CptnObvious999
Tsuroerusu, did a great job. Sorry if my sound was weird (I sound kinda different I think too) because I was using my iAudio X5L to record it. I am saving up to get a real microphone (I can take any donations too ;-) ). This was my first podcast as well so I promise I will get better but I thought the episode was still pretty good considering Dann had 2 podcast noobies.

I think Dann's volume was a little higher than me and Tsuroerusu's so hopefully we can fix that next episode.

Posted: Mon Mar 27, 2006 1:17 am
by Tsuroerusu
CptnObvious999 wrote:Tsuroerusu, did a great job.
You too man, great stuff you had! :wink:
CptnObvious999 wrote:Sorry if my sound was weird (I sound kinda different I think too) because I was using my iAudio X5L to record it.
I thought it sounded pretty good, maybe to just need to boost your volume a bit.

Posted: Mon Mar 27, 2006 11:04 am
by pekuja
Hi,

I just listened to the latest episode and I thought it was pretty good. One mistake I noticed though is that you said that Cube runs on the Quake engine, but Cube in fact has its own engine, or as some might say, it is an engine. The homepage in fact is http://www.cubeengine.com/. It was coded by one person alone, and I think he did an amazing job. The engine is very optimised and keeps up very well with the frantic pace of the game.
Other than that, the show was very good. I liked the discussion on media devices. I also think I'm going to have to take another look at Blob Wars. It sounds like it has a lot more depth to it than I thought. Keep up the good work! I think I'll post some suggestions on the Suggestions forum, so please be sure to check that, too.

Posted: Mon Mar 27, 2006 1:55 pm
by CptnObvious999
pekuja wrote:Hi,

I just listened to the latest episode and I thought it was pretty good. One mistake I noticed though is that you said that Cube runs on the Quake engine, but Cube in fact has its own engine, or as some might say, it is an engine. The homepage in fact is http://www.cubeengine.com/. It was coded by one person alone, and I think he did an amazing job. The engine is very optimised and keeps up very well with the frantic pace of the game.
Other than that, the show was very good. I liked the discussion on media devices. I also think I'm going to have to take another look at Blob Wars. It sounds like it has a lot more depth to it than I thought. Keep up the good work! I think I'll post some suggestions on the Suggestions forum, so please be sure to check that, too.
Sorry about that. I guess I remember seeing on the site that the game is similar to Quake and it had quake 3d model IIRC so I though it used the Quake engine. I will note this for the next episode.