iPhone App
Posted: Wed Jun 16, 2010 5:49 pm
So I wrote an iPhone app. I can only compare this to web-based software, but seriously, iPhone SDK is annoying. If you don't already know, it's based on Objective-C with apple's libraries sitting on top. At first blush, it's pretty neat, I mean, if you want to recognize touches, you just tell it to do that. No fiddling or whatnot. The problem comes in that objective-C is an ancient language. It commits the sin (in my world) of calling itself objective, but acting very procedural. Sure you can create "objects," but if you try to create an object from a method that is declared in the next method, it gets very grumpy very fast. Gar.
Anyway, I grumble because there doesn't seem to be a good mobile platform for developers. You're either running Java, Objective-C or something microsoft created.
All this to say, I need an openmoko phone.
jsl
Anyway, I grumble because there doesn't seem to be a good mobile platform for developers. You're either running Java, Objective-C or something microsoft created.
All this to say, I need an openmoko phone.
jsl